10 PRINT"[147]":POKE 53280,5:POKE 53281,1 20 IF PEEK(49152)<>76 THEN LOAD "HIRES",8,1 97 : 98 REM INITIALIZE VARIABLES 99 : 100 HIRES=12*4096:DRAW=HI+3:PLOT=DR+3:MOVE=PL+3:CLSCR=MO+3:DMODE=CL+3 110 SELPC=DM+3:COLOUR=SE+3:BOX=CO+3:TEXT=BO+3:PRNT=TE+3:CHSET=PR+3:TRAP=CH+3 197 : 198 REM BEGIN THE SHOW 199 : 200 SYS HIRES,0,1,6 210 XC=159:YC=100:XR=70:YR=50:INC=10:SA=45:EA=75:GOSUB 600 220 SA=75:EA=160:GOSUB 600 230 SA=160:EA=240:GOSUB 600 240 SA=240:EA=325:GOSUB 600 250 SYS COLOUR,7 260 XC=175:SA=-35:EA=45:GOSUB 600 270 SYS COLOUR,9 280 SYS BOX,6,170,307,165 290 SYS BOX,3,172,313,169 300 SYS CHSET,1 310 SYS PRNT,15,9,"[210]ENT" 320 SYS PRNT,13,13,"[156][198]OOD" 330 SYS PRNT,18,16,"[195]LOTHES" 340 SYS PRNT,24,12,"[158][212]RAVEL[142]" 350 SYS PRNT,0,0,"[154][176][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][174]" 360 SYS PRNT,0,1,"[221] [144][208][201][197] [195][200][193][210][212][211] ARE [197]ASY[154] "+CHR$(142)+"[221]" 370 SYS PRNT,0,2,"[173][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][195][189][146]" 380 GET A$:IF A$<>CHR$(13) THEN 380 390 END 497 : 498 REM DRAW ARC 499 : 500 Z1=SA*(null)/180:Z2=EA*(null)/180:Z3=INC*(null)/180 510 X=XC+XR*COS(Z1):Y=YC+YR*SIN(Z1) 520 SYS MOVE,X,Y 530 FOR I=Z1 TO Z2 STEP Z3 540 X=XC+XR*COS(I):Y=YC+YR*SIN(I) 550 SYS DRAW,X,Y 560 NEXT 570 SYS DRAW,XC+XR*COS(Z2),YC+YR*SIN(Z2) 580 RETURN 597 : 598 REM DRAW PIE 599 : 600 GOSUB 500 610 SYS DRAW,XC,YC:SYS DRAW,XC+XR*COS(Z1),YC+YR*SIN(Z1):RETURN